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dc.contributor.authorTsai, Ming-Dar
dc.contributor.authorYeh, Yee-De
dc.contributor.authorJou, Shyan-Bin
dc.date.accessioned2009-08-23T04:41:28Z
dc.date.accessioned2020-05-25T06:38:51Z-
dc.date.available2009-08-23T04:41:28Z
dc.date.available2020-05-25T06:38:51Z-
dc.date.issued2006-10-16T03:19:19Z
dc.date.submitted2002-12-18
dc.identifier.urihttp://dspace.lib.fcu.edu.tw/handle/2377/1400-
dc.description.abstractThis paper presents a 3D seed and flood algorithm that uses a 2 ½ D linked list to avoid the redundant seed searches that appear in the current 3D seed and fill algorithms. The linked lists records a set of shadows cast by the filled spans. We maintain the linked lists and com-pare the extent of the current span with the extents in neighboring spans to minimize refer-ences to the voxels. The count for filled voxels is corrected and verified by the compari-sion with the Oikarinen’s 3D algorithm. Verification of our algorithm and the Feng’s algo-rithm by artificial and measured volumes demonstrates the effectiveness of our method in eliminating redundant seed searching and thus improving the efficiency.
dc.description.sponsorship東華大學,花蓮縣
dc.format.extent18p.
dc.format.extent602559 bytes
dc.format.mimetypeapplication/pdf
dc.language.isozh_TW
dc.relation.ispartofseries2002 ICS會議
dc.subjectSeed and fill
dc.subjectSeed searching
dc.subjectVolume graphics
dc.subjectComputer Graphics
dc.titleA fast 3D seed fill algorithm avoiding redundant seed searching by 2 ½ D linked lists
分類:2002年 ICS 國際計算機會議

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