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dc.contributor.authorWu, I-Chen
dc.contributor.authorHsu, J. J.
dc.date.accessioned2009-08-23T04:41:16Z
dc.date.accessioned2020-05-25T06:37:52Z-
dc.date.available2009-08-23T04:41:16Z
dc.date.available2020-05-25T06:37:52Z-
dc.date.issued2006-10-23T15:42:36Z
dc.date.submitted2002-12-18
dc.identifier.urihttp://dspace.lib.fcu.edu.tw/handle/2377/2223-
dc.description.abstractFor most traditional board/card games, such as Chess, Chinese Chess, Go, Chinese Mahjong, Hearts, Bridge, etc., that people just sit to play around a table, share the same playing model. In this paper, we introduce and formalize the definition of this model. These games following the model are named as play-on-table (abbr. POT) games. In this paper, we propose a game system to allow players to play all the POT games. By “play”, we mean that we can simulate all POT game plays in this game system. We also implement such a game system on top of the CYC game server over Internet.
dc.description.sponsorship東華大學,花蓮縣
dc.format.extent19p.
dc.format.extent492702 bytes
dc.format.mimetypeapplication/pdf
dc.language.isozh_TW
dc.relation.ispartofseries2002 ICS會議
dc.subjectInternet
dc.subjectplay-on-table games
dc.subjectgame servers
dc.subject.otherDatabases and Software Engineering
dc.titleThe Formalization and Design of the General Play-on-table Game System
分類:2002年 ICS 國際計算機會議

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