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dc.contributor.authorSurendro, Kridanto
dc.contributor.authorAnzai, Yuichiro
dc.date.accessioned2009-08-23T04:38:48Z
dc.date.accessioned2020-05-25T06:24:04Z-
dc.date.available2009-08-23T04:38:48Z
dc.date.available2020-05-25T06:24:04Z-
dc.date.issued2006-10-25T01:14:32Z
dc.date.submitted1996-12-19
dc.identifier.urihttp://dspace.lib.fcu.edu.tw/handle/2377/2438-
dc.description.abstractIn the task of forming high-level object-centered models from low-level image-based features, parts serve as an intermediate representation. A representation of parts for object recognition should be rich, stable, and invariant to changes in the viewing conditions. In addition, it should be capable of describing partially occluded shapes. This paper describes a method for decomposing a shape into its parts. The method is based on the negative curvature minima which have co-circular tangents, and directly compute necks from limb-based computation with a certain condition. Therefore, the method is efficient for partitioning a shape into the parts. Currently, we assume that the shape is a closed planar curve.
dc.description.sponsorship中山大學,高雄市
dc.description.sponsorshipSpeech, Vision & Image Processing
dc.format.extent5p.
dc.format.extent531724 bytes
dc.format.mimetypeapplication/pdf
dc.language.isozh_TW
dc.relation.ispartofseries1996 ICS會議
dc.subjectVision
dc.subjectRecognition
dc.subjectShape Decomposition
dc.subjectParts
dc.titleThe Neck-based Parts Computation Method for Shape Decomposition
分類:1996年 ICS 國際計算機會議

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