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dc.contributor.authorWang, Chin-Chih
dc.contributor.authorWu, Jia-Xiang
dc.contributor.authorYen, Chao-En
dc.contributor.authorLiu, Pangfeng
dc.contributor.authorChen, Chuen-Liang
dc.date.accessioned2011-01-19T04:18:13Z
dc.date.accessioned2020-05-18T03:10:59Z-
dc.date.available2011-01-19T04:18:13Z
dc.date.available2020-05-18T03:10:59Z-
dc.date.issued2011-01-19T04:18:13Z
dc.date.submitted2011-01-10
dc.identifier.urihttp://dspace.lib.fcu.edu.tw/handle/2377/29916-
dc.description.abstractOcean wave simulation is a popular topic in computer graphics. We often use Fast Fourier Transforms to simulate ocean wave in a statistical model. In order to make ocean wave more realistic we use choppy wave to generate sharp wave, a particle system to simulate wave breaking, and a cube map to shade the ocean wave. We have implemented our simulation program on a GPU, and the implementation can simulate ocean wave in real time.
dc.description.sponsorshipNational Cheng Kung University,Tainan
dc.format.extent5p.
dc.relation.ispartofseries2010 ICS會議
dc.subjectWave simulation
dc.subjectFFT
dc.subjectGPU
dc.subjectCUDA
dc.subject.otherImage Processing, Computer Graphics, and Multimedia Technologies
dc.titleOcean Wave Simulation in Real-time using GPU
分類:2010年 ICS 國際計算機會議(如需查看全文,請連結至IEEE Xplore網站)

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