完整後設資料紀錄
DC 欄位 | 值 | 語言 |
---|---|---|
dc.contributor.author | Wang, Chin-Chih | |
dc.contributor.author | Wu, Jia-Xiang | |
dc.contributor.author | Yen, Chao-En | |
dc.contributor.author | Liu, Pangfeng | |
dc.contributor.author | Chen, Chuen-Liang | |
dc.date.accessioned | 2011-01-19T04:18:13Z | |
dc.date.accessioned | 2020-05-18T03:10:59Z | - |
dc.date.available | 2011-01-19T04:18:13Z | |
dc.date.available | 2020-05-18T03:10:59Z | - |
dc.date.issued | 2011-01-19T04:18:13Z | |
dc.date.submitted | 2011-01-10 | |
dc.identifier.uri | http://dspace.lib.fcu.edu.tw/handle/2377/29916 | - |
dc.description.abstract | Ocean wave simulation is a popular topic in computer graphics. We often use Fast Fourier Transforms to simulate ocean wave in a statistical model. In order to make ocean wave more realistic we use choppy wave to generate sharp wave, a particle system to simulate wave breaking, and a cube map to shade the ocean wave. We have implemented our simulation program on a GPU, and the implementation can simulate ocean wave in real time. | |
dc.description.sponsorship | National Cheng Kung University,Tainan | |
dc.format.extent | 5p. | |
dc.relation.ispartofseries | 2010 ICS會議 | |
dc.subject | Wave simulation | |
dc.subject | FFT | |
dc.subject | GPU | |
dc.subject | CUDA | |
dc.subject.other | Image Processing, Computer Graphics, and Multimedia Technologies | |
dc.title | Ocean Wave Simulation in Real-time using GPU | |
分類: | 2010年 ICS 國際計算機會議(如需查看全文,請連結至IEEE Xplore網站) |
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