完整後設資料紀錄
DC 欄位 | 值 | 語言 |
---|---|---|
dc.contributor.author | Lee, Tong-Yee | |
dc.contributor.author | Chen, Tai-Cheng | |
dc.contributor.author | Lin, Chao-Hung | |
dc.date.accessioned | 2009-06-02T06:20:58Z | |
dc.date.accessioned | 2020-05-25T06:36:49Z | - |
dc.date.available | 2009-06-02T06:20:58Z | |
dc.date.available | 2020-05-25T06:36:49Z | - |
dc.date.issued | 2006-11-17T07:44:53Z | |
dc.date.submitted | 2000-12-08 | |
dc.identifier.uri | http://dspace.lib.fcu.edu.tw/handle/2377/3269 | - |
dc.description.abstract | Image-based representations of objects are useful in computer game and virtual museum and art gallery applications. In this paper, we present a hierarchical image-based object (IBO) representation for a complex scene. In this hierarchy, we find a camera-sampling circle for each node and attempt to optimize the number of reference images that represent visible objects inside each node. While rendering this IBO hierarchy, we adaptively traverse this hierarchy to the levels with sufficient camera sampling rates for the output image. We experimentally evaluate the proposed schemes on a PC for complex scenes that consist of image-based objects. The proposed scheme achieves a near real-time rendering rate for such complex scenes with more than 1 million polygons. | |
dc.description.sponsorship | 中正大學,嘉義縣 | |
dc.format.extent | 7p. | |
dc.format.extent | 379758 bytes | |
dc.format.mimetype | application/pdf | |
dc.language.iso | zh_TW | |
dc.relation.ispartofseries | 2000 ICS會議 | |
dc.subject | Image-based rendering | |
dc.subject | Image-based objects | |
dc.subject | IBO | |
dc.subject | 3-D warp | |
dc.subject | Hierarchical representation | |
dc.subject.other | Image Based Rendering | |
dc.title | Rendering Image-based Object Hierarchy | |
分類: | 2000年 ICS 國際計算機會議 |
文件中的檔案:
檔案 | 描述 | 大小 | 格式 | |
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ce07ics002000000220.pdf | 370.86 kB | Adobe PDF | 檢視/開啟 |
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