完整後設資料紀錄
DC 欄位 | 值 | 語言 |
---|---|---|
dc.contributor.author | Sung, Tze-Yun | |
dc.contributor.author | Hsin, Hsi-Chin | |
dc.date.accessioned | 2009-08-23T04:43:00Z | |
dc.date.accessioned | 2020-05-25T06:51:23Z | - |
dc.date.available | 2009-08-23T04:43:00Z | |
dc.date.available | 2020-05-25T06:51:23Z | - |
dc.date.issued | 2007-01-25T06:59:39Z | |
dc.date.submitted | 2006-12-04 | |
dc.identifier.uri | http://dspace.lib.fcu.edu.tw/handle/2377/3471 | - |
dc.description.abstract | High performance architectures for the applications of intensive data with constraints on latency can be achieved by maximizing both parallelism and pipelining. In this paper, the hardware primitives of 3-D geometry rotation based on the redundant CORDIC arithmetic are presented. The proposed CORDIC based architecture has been implemented by VLSI for high-throughput power-aware 3-D computer graphic systems. The overall performance of 3-D vector interpolation and rotation can be improved significantly by using the proposed architecture, in which only one CORDIC computation time is required. | |
dc.description.sponsorship | 元智大學,中壢市 | |
dc.format.extent | 6p. | |
dc.format.extent | 4889976 bytes | |
dc.format.mimetype | application/pdf | |
dc.language.iso | zh_TW | |
dc.relation.ispartofseries | 2006 ICS會議 | |
dc.subject | Redundant CORDIC arithmetic | |
dc.subject | high-throughput | |
dc.subject | power-aware. | |
dc.subject | 3-D geometry rotation | |
dc.subject | vector interpolation | |
dc.subject.other | Media Processors | |
dc.title | VLSI Implementation of CORDIC-Based Geometry Rotation for High-Speed 3-D Computer Graphic Systems | |
分類: | 2006年 ICS 國際計算機會議 |
文件中的檔案:
檔案 | 描述 | 大小 | 格式 | |
---|---|---|---|---|
ce07ics002006000020.pdf | 4.78 MB | Adobe PDF | 檢視/開啟 |
在 DSpace 系統中的文件,除了特別指名其著作權條款之外,均受到著作權保護,並且保留所有的權利。