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dc.contributor.authorChen, Yen-Long
dc.contributor.authorTsai, Wen-Hsiang
dc.date.accessioned2009-08-23T04:42:29Z
dc.date.accessioned2020-05-25T06:52:06Z-
dc.date.available2009-08-23T04:42:29Z
dc.date.available2020-05-25T06:52:06Z-
dc.date.issued2007-01-31T03:04:47Z
dc.date.submitted2006-12-04
dc.identifier.urihttp://dspace.lib.fcu.edu.tw/handle/2377/3627-
dc.description.abstractA system for automatic real-time generation of talking cartoon faces is proposed, which includes five processes, namely, preprocessing, facial feature tracking, image feature point transformation, speech recording, and animation generation. The processes are designed to allow the system to create cartoon faces fast enough for real-time display of the result. A method for creation of oblique 2D cartoon faces is also implemented. Two interesting applications on networks are also implemented, namely, multi-role avatar broadcasting through network, and web TV by the ActiveX technique. Experimental results show the feasibility of the proposed methods.
dc.description.sponsorship元智大學,中壢市
dc.format.extent6p.
dc.format.extent577659 bytes
dc.format.mimetypeapplication/pdf
dc.language.isozh_TW
dc.relation.ispartofseries2006 ICS會議
dc.subject.otherRendering and Modeling
dc.titleAutomatic Real-Time Generation Of Talking Cartoon Faces From Image Sequences In Complicated Backgrounds And Applications
分類:2006年 ICS 國際計算機會議

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