題名: Cloning Skeleton-driven Animation to Other Models
作者: Luo, Wan-Chi
Huang, Jian-Bin
Chen, Bing-Yu
Liu, Pin-Chou
關鍵字: Computer Animation
Skeleton Transfer
Animation of Crowds
Consistent Parameterization
Content Creation
期刊名/會議名稱: 2004 ICS會議
摘要: 3D animation has been manipulated widely in movies and video games nowadays. To make a 3D model move, traditionally, requires animators’ efforts to edit the key poses of the model. It is a time-consuming task, especially when dealing with an imposing scene such as those full of different animals or soldiers. In this paper, we propose an efficient technique to clone skeleton-driven animation data from one to another model, including skeleton, binding weights and key-frame poses. With the proposed technique, users will only need to specify few common features between the source model and the target ones, and our system can transfer the animation automatically. The cloned animation can also be refined by adjusting either the cloned skeleton, binding weights, or key poses. In these settings, we can speed up the process of making crowd motion sequences and enable the reuse of animation.
日期: 2006-10-16T05:58:18Z
分類:2004年 ICS 國際計算機會議

文件中的檔案:
檔案 描述 大小格式 
ce07ics002004000193.pdf1.17 MBAdobe PDF檢視/開啟


在 DSpace 系統中的文件,除了特別指名其著作權條款之外,均受到著作權保護,並且保留所有的權利。