題名: | A Hybrid Based Texture Synthesis Approach |
作者: | Wu, Chang-Hsing Lai, Yueh-Yi Tai, Wen-Kai |
關鍵字: | Computer Graphics texturing texture synthesis |
期刊名/會議名稱: | 2002 ICS會議 |
摘要: | We present a texture synthesis approach that works well for a wide variety of textures without any knowledge of their physical information processes, especially well-suited for natural textures. Our approach starts from extending a sample texture and then pastes patches into the output texture, forming an inverted U-shaped for initialization. Finally, we generate synthetic texture of arbitrary size. Also, we accelerate the synthesizing process using the Approximate Nearest Neighbor technique. As the experimental results shown, so the proposed approach is effective and efficient. |
日期: | 2006-10-24 |
分類: | 2002年 ICS 國際計算機會議 |
文件中的檔案:
檔案 | 描述 | 大小 | 格式 | |
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ce07ics002002000281.PDF | 785.84 kB | Adobe PDF | 檢視/開啟 |
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